2026 MLB Automated Ball-Strike (ABS) Challenge Analysis
An automated ball-strike (ABS) challenge lets the batter, pitcher, or catcher
contest a called ball or strike, which is then re-judged by the automated
strike zone. Each team starts a game with two challenges; a successful
(overturned) challenge is retained, a failed one is spent. Teams that run out
in regulation get one additional challenge for each extra inning they begin
without one.
All figures below are for the 2026 MLB regular season.
Challenges by Position
- Who challenges, and how often the call is overturned.
Challenges by Position
| Pos |
Chal |
Overturned |
Overturn% |
| catcher | 2296 | 1363 | 59.4 |
| batter | 2064 | 978 | 47.4 |
| pitcher | 92 | 32 | 34.8 |
| Total | 4452 | 2373 | 53.3 |
By Inning & Challenges Remaining
- Based on how many challenges the team had remaining when it challenged in each inning.
By Inning & Challenges Remaining
| Inn |
Chal |
OT |
OT% |
Chal |
OT |
OT% |
| 1 | 407 | 245 | 60.2 | 16 | 13 | 81.3 |
| 2 | 361 | 219 | 60.7 | 23 | 12 | 52.2 |
| 3 | 342 | 193 | 56.4 | 67 | 37 | 55.2 |
| 4 | 376 | 195 | 51.9 | 80 | 55 | 68.8 |
| 5 | 354 | 210 | 59.3 | 107 | 60 | 56.1 |
| 6 | 384 | 201 | 52.3 | 140 | 74 | 52.9 |
| 7 | 376 | 209 | 55.6 | 178 | 103 | 57.9 |
| 8 | 312 | 136 | 43.6 | 254 | 133 | 52.4 |
| 9 | 300 | 109 | 36.3 | 291 | 133 | 45.7 |
| 10 | 11 | 2 | 18.2 | 54 | 26 | 48.1 |
| 11 | 2 | 1 | 50.0 | 11 | 5 | 45.5 |
| 12 | 0 | 0 | | 5 | 2 | 40.0 |
| 13 | 0 | 0 | | 1 | 0 | 0.0 |
By Ball-Strike Count
- Count the pitch was thrown in (before the pitch).
By Ball-Strike Count
| Balls |
Strikes |
Chal |
OT% |
Chal |
OT% |
Chal |
OT% |
| 0 | 0 | 967 | 58.9 | 379 | 51.2 | 588 | 63.9 |
| 0 | 1 | 491 | 57.8 | 202 | 42.6 | 289 | 68.5 |
| 0 | 2 | 244 | 52.5 | 114 | 44.7 | 130 | 59.2 |
| 1 | 0 | 428 | 57.9 | 199 | 62.3 | 229 | 54.1 |
| 1 | 1 | 423 | 55.1 | 239 | 47.7 | 184 | 64.7 |
| 1 | 2 | 360 | 49.2 | 173 | 41.0 | 187 | 56.7 |
| 2 | 0 | 187 | 55.1 | 79 | 65.8 | 108 | 47.2 |
| 2 | 1 | 291 | 51.2 | 154 | 41.6 | 137 | 62.0 |
| 2 | 2 | 405 | 48.4 | 200 | 39.0 | 205 | 57.6 |
| 3 | 0 | 62 | 58.1 | 24 | 62.5 | 38 | 55.3 |
| 3 | 1 | 184 | 50.0 | 88 | 58.0 | 96 | 42.7 |
| 3 | 2 | 410 | 38.3 | 213 | 36.6 | 197 | 40.1 |
By Baserunners
- Base-occupancy state before the challenged pitch.
By Baserunners
| Baserunners |
Chal |
Overturn% |
| Bases empty | 2310 | 55.1 |
| Runner on 1st | 870 | 53.1 |
| Runner on 2nd | 352 | 53.4 |
| Runner on 3rd | 100 | 46.0 |
| Runners on 1st & 2nd | 381 | 53.3 |
| Runners on 1st & 3rd | 146 | 50.7 |
| Runners on 2nd & 3rd | 104 | 48.1 |
| Bases loaded | 189 | 41.3 |
By Leverage Index (LI)
- Leverage index (LI) measures how much the game situation -- inning, score, outs, baserunners -- can swing on the play. 1.0 is an average situation; higher means higher stakes.
By Leverage Index (LI)
| Leverage |
Chal |
Avg LI |
Overturn% |
| 0.0 - 0.5 (very low) | 1331 | 0.23 | 51.2 |
| 0.5 - 1.0 (low) | 1293 | 0.76 | 56.7 |
| 1.0 - 1.5 (medium) | 776 | 1.23 | 51.7 |
| 1.5 - 2.5 (high) | 678 | 1.90 | 56.6 |
| 2.5+ (very high) | 374 | 3.72 | 46.5 |
By Month
- Challenge rates by month -- per game (both teams) and overturn rate, split by who challenged.
By Month
| Month |
G |
Chal/G |
OT/G |
OT% |
Chal/G |
OT/G |
OT% |
Chal/G |
OT/G |
OT% |
Chal/G |
OT/G |
OT% |
| March | 76 | 3.76 | 2.04 | 54.2 | 1.76 | 0.87 | 49.3 | 1.91 | 1.13 | 59.3 | 0.09 | 0.04 | 42.9 |
| April | 392 | 4.19 | 2.23 | 53.3 | 1.93 | 0.88 | 45.4 | 2.17 | 1.32 | 60.8 | 0.09 | 0.04 | 41.2 |
| May | 419 | 4.06 | 2.11 | 51.9 | 1.89 | 0.89 | 47.3 | 2.09 | 1.19 | 57.2 | 0.08 | 0.02 | 20.6 |
| June | 181 | 4.55 | 2.55 | 56.0 | 2.10 | 1.07 | 50.9 | 2.35 | 1.43 | 60.9 | 0.09 | 0.04 | 47.1 |
Distribution of Challenges per Team-Game
Distribution of Challenges per Team-Game
| Challenges |
Team-Games |
% of Team-Games |
| 0 | 198 | 9.3% |
| 1 | 547 | 25.6% |
| 2 | 683 | 32.0% |
| 3 | 431 | 20.2% |
| 4 | 190 | 8.9% |
| 5 | 53 | 2.5% |
| 6 | 23 | 1.1% |
| 7 | 8 | 0.4% |
| 9 | 3 | 0.1% |
Strike-Zone Heatmap
Pitch location from the umpire's view. The bordered 3×3 grid in the middle is the strike zone. The four
corner cells are out of the zone — each one covers all the missed pitches beyond that corner,
sweeping along the two zone edges it borders (as the arrows show), not a single spot.
- First map: overturn rate (top) and challenge count (bottom), darker = more often overturned.
- Second Map: where batters tend to challenge. -- number of challenges (top) and share of total (bottom)
- Third Map: where pitchers and catchers tend to challenge. -- number of challenges (top) and share of total (bottom)
Overturn rate
43.1%376
→
←
50.0%348
↓
63.6%382
69.2%104
59.2%250
↓
54.1%229
–
52.1%163
↑
55.9%524
55.5%308
49.8%520
↑
49.8%594
→
←
52.9%654
Batter challenges
1628%
→
←
1748%
↓
1397%
322%
1025%
↓
1055%
–
784%
↑
23111%
1377%
26113%
↑
29714%
→
←
34617%
Catcher / pitcher challenges
2149%
→
←
1747%
↓
24310%
723%
1486%
↓
1245%
–
854%
↑
29312%
1717%
25911%
↑
29712%
→
←
30813%
Challenges by Team